public & privacy
introduction to information technology
-surveillance
“They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” _Benjamin Franklin
-technologies of surveillance
example: Viisage & Superbowl XXXV
#so many things around us.
-capture model
is built upon linguistic metaphors and takes as its prototype the deliberate reorganization of industrial work activities to allow computers to track them [the work activities] in real time.
-digital media versus computer science
digital media studies: some architectures (e.g., democratic ones) are best designed to be inefficient.
computer science: efficiency is almost always considered to be a virtue: efficient architectures are usually good architectures.
-monitoring on the web
Q.what does your web browser reveal about you?
#When you come back long loding image time is more faster...easy.
That is, To convenience, faster.
Q.standard HTTP headers:
From: User’s email address, User-Agent: User’s browser software, Referer: Page user cam from by following a link, Authorization: User name and password, Client-IP: Clien’t IP address, Cookie: Server-generated ID label
-data mining
market research and other commercial purposes , science, intelligence gathering
Q.might data mining be used for the purposes of less powerful citizens?
A.news analysis, government “watch dog” operations
-architectures and inefficiencies
sometimes inefficient architectures, inefficient technologies are good technologies because they allow for or facilitate resistance by the less powerful in the face of powerful individuals, corporations and governments.
2008년 5월 24일 토요일
2008년 5월 17일 토요일
2008.05.14&16
human
-we got a extension vut we ~ lost?
>memorize, navigator(how to there), saved pone number
-media 1.extension : we are well off. (<-we think)
2.prostheses : Without media, we could not live even a single day.
mirror/prostheses
-cyborg
democratic _ selection of cource of the Germans
Social is uncomfortable(?)
Is it 'nature'?
camera not belong to anything
camera (similar) cyborg
-we got a extension vut we ~ lost?
>memorize, navigator(how to there), saved pone number
-media 1.extension : we are well off. (<-we think)
2.prostheses : Without media, we could not live even a single day.
mirror/prostheses
-cyborg
democratic _ selection of cource of the Germans
Social is uncomfortable(?)
Is it 'nature'?
camera not belong to anything
camera (similar) cyborg
2008년 5월 10일 토요일
2008.05.07&09
computer games
(introduction to information technology )
-what’s in a game engine?
graphics?physics?ai?...and a lot more?
Above all can answer. Also,I think that it normality differ from age to age.
-what makes a good game?
play? or story? realism? or, is it something else?
Do it also differ from age to age?... example.. The majority of a child are not particularly good to exquisite(complicated.. hight quality)
-do games get better and better every year?
how? is it play? or, story? or, realism? or, is it something else?
I think "Yes". Example, In old times.. "Hexa" the present, "Sudden Attack"
-or maybe they don’t get better every year? maybe they get worse?
#Maby also.. "yes". Because game alsways change. But a kind of game of the past also continue is created.
-identification, space
from Sherry Turkle, “Video Games and Computer Holding Power”
Watch out! You have to do more than identify with a character on the screen.
real-spce<>cyber-space
-video games as ...video games as “metaphysical machines” ...as “perfect mirrors” ...as “drugs” ...as “contests”
-space: what’s a girl’s space/boy's space?
Game of the past is almost naver divide sex. but, many game of the present maby are divide sex. ex. present... "Counter-Strike"(boy's) and "The Sims"(girl's)
-hot and cool media
Cool media is telephone, speech
Hot medai are low in participation and cool media are high in participation or completion by the audience. Naturally, therefore, a hot medium ... has very different effects on the user from a cool medium...
-so, are video games hot or cool media?
Hum... hot..? or cool??
(introduction to information technology )
-what’s in a game engine?
graphics?physics?ai?...and a lot more?
Above all can answer. Also,I think that it normality differ from age to age.
-what makes a good game?
play? or story? realism? or, is it something else?
Do it also differ from age to age?... example.. The majority of a child are not particularly good to exquisite(complicated.. hight quality)
-do games get better and better every year?
how? is it play? or, story? or, realism? or, is it something else?
I think "Yes". Example, In old times.. "Hexa" the present, "Sudden Attack"
-or maybe they don’t get better every year? maybe they get worse?
#Maby also.. "yes". Because game alsways change. But a kind of game of the past also continue is created.
-identification, space
from Sherry Turkle, “Video Games and Computer Holding Power”
Watch out! You have to do more than identify with a character on the screen.
real-spce<>cyber-space
-video games as ...video games as “metaphysical machines” ...as “perfect mirrors” ...as “drugs” ...as “contests”
-space: what’s a girl’s space/boy's space?
Game of the past is almost naver divide sex. but, many game of the present maby are divide sex. ex. present... "Counter-Strike"(boy's) and "The Sims"(girl's)
-hot and cool media
Cool media is telephone, speech
Hot medai are low in participation and cool media are high in participation or completion by the audience. Naturally, therefore, a hot medium ... has very different effects on the user from a cool medium...
-so, are video games hot or cool media?
Hum... hot..? or cool??
2008년 5월 3일 토요일
2008.04.30 & 05.04
computer-aid
-Modern times by Charlie Chaplin
factory(in movie)'s
advantage : Convenience
disadvantage : They don't know each other's name lesson:You are (not me) raning the future
-CSCW; computer-supported cooperative work : field of research and design
1.CAD(computer aided design)
2.CAM(computer aided manufacture)
3.DRUG:madicines production experiment, It estimate whether proteinic can doucking(combine)
-Winograd and Flores
the language/action perspective of work
-key-point:
every digital media technology has an architecture using diagrams to compare physical architectures with digital architectures
-Agre
surveillance : watch
ex) parents are watch the child
architectures of surveillance
ex) (the first)panopticon
-Modern times by Charlie Chaplin
factory(in movie)'s
advantage : Convenience
disadvantage : They don't know each other's name lesson:You are (not me) raning the future
-CSCW; computer-supported cooperative work : field of research and design
1.CAD(computer aided design)
2.CAM(computer aided manufacture)
3.DRUG:madicines production experiment, It estimate whether proteinic can doucking(combine)
-Winograd and Flores
the language/action perspective of work
-key-point:
every digital media technology has an architecture using diagrams to compare physical architectures with digital architectures
-Agre
surveillance : watch
ex) parents are watch the child
architectures of surveillance
ex) (the first)panopticon
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